﻿# NOTES:
# The # Symbol at the start of a line counts as a Comment. To include in dialog, use a \#
# The . Symbol will cause a pause unless escaped with \. (ex: Mr. Oshiro has a pause, Mr\. Oshiro does not)
# Newlines automatically create a Page Break, unless there is an {n} command on the previous line
# Commands: Anything inside of curly braces {...} is a command and should not be translated.

# Inline Text Commands:
# {~}wavy text{/~}
# {!}impact text{/!}
# {>> x}changes speed at which characters are displayed{>>}
# {# 000000}this text is black{#} (uses HEX color values)
# {+MENU_BEGIN} inserts the dialog from the MENU_BEGIN value (in English, "CLIMB")
# {n} creates a newline, without a page break
# {0.5} creates a 0.5 second pause
# {big}this text is large{/big}

# Gameplay Control Commands (should never change)
# {trigger x} this triggers an in-game event
# {anchor} controls the visual position of the textbox in-game

# CollabLobbyUI Module Options
	MODOPTIONS_COLLABLOBBYUI_TITLE= 			Collab Lobby UI (Nav Menu)
	MODOPTIONS_COLLABLOBBYUI_ENABLED=			启用

	MODOPTIONS_COLLABLOBBYUI_ButtonNavMenu=			打开导航菜单
	MODOPTIONS_COLLABLOBBYUI_ButtonNavMenuClose=			关闭导航菜单
	MODOPTIONS_COLLABLOBBYUI_ButtonNavNext=			选择下一个
	MODOPTIONS_COLLABLOBBYUI_ButtonNavPrev=			选择上一个
	MODOPTIONS_COLLABLOBBYUI_ButtonNavToggleItem=			导航菜单: 打开/关闭指示器
	MODOPTIONS_COLLABLOBBYUI_ButtonNavToggleSort=			导航菜单: 改变排序方法
	MODOPTIONS_COLLABLOBBYUI_ButtonNavClearAll= 			导航菜单: 全选/全不选
	MODOPTIONS_COLLABLOBBYUI_ButtonNavUp=				导航菜单: 上
	MODOPTIONS_COLLABLOBBYUI_ButtonNavDown=				导航菜单: 下
	MODOPTIONS_COLLABLOBBYUI_ButtonNavTeleport=				导航菜单: 传送

	MODOPTIONS_COLLABLOBBYUI_EnableOnDebugMap=			在Debug界面启用
	MODOPTIONS_COLLABLOBBYUI_AlwaysShowAllOnDebugMap=			总是在Debug界面显示所有地图
	MODOPTIONS_COLLABLOBBYUI_ShowProgressInNavMenu=			在导航菜单中显示进度

	COLLABLOBBYUI_Nav_ButtonPrompt= ((toggle_item)): 打开/关闭指示器。  ((teleport)): 传送。  ((toggle_sort)): ((sort_string))。 ((clear_all)): 全选/全不选。 
	COLLABLOBBYUI_Nav_ButtonPrompt_Sort=改变排序方法
